Niklas Thomas

Game Designer/Programmer

Hey there! I'm Nik, a game developer with a lifelong passion for indie games. I have over seven years of experience designing and programming games in Unity, GameMaker Studio, PICO-8, and more! I have been programming for 10+ years and love planning and implementing modular and designer-friendly systems. As a designer, I have a particular passion for implementing unique mechanics focused on gamefeel. I have also taught design workshops, and have led and produced for small teams for over three years!


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Game Projects

Beat, Heart, Beat

DRACOMATON

Spared!

Amorphous

Beat Box

Slumber the Sea

Road Roller

Escape Artist

Frostbite